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#SERIOUS SAM 1 HOW TO CHANGE DIFFICULTY CODE#
Fixed crumbs not being recached when some of their parameters changed through cvars or menus. Code Result - ListSymbols() - Display console commands gamafDamageStrength 0.0, 1.0, 2.0 - Change damage from enemies in indicated difficulty level (1.0 is default).Some spawn effects were not visible on client machines.Changed the DirectX detection to launch the DirectX setup provided with the game instead of directing users to web installer, since the web installer cannot fix broken installations.The last door on Karnak level (in campaign game, not demo) never opened in coop if Extra MP Enemies is OFF.Controller binding customization now supports Jump and Crouch commands.
gro files are allowed for all localized files. Locale override can now be specified on the command line with "+locale " (without quotes), where is one of: enu, fra, itl, deu, esp.Fixed multimonitor spanning resolutions and other non-standard resolutions were not appearing in the graphics options menu.When a player leaves the game, its vote is reset and vote status is updated accordingly.The updates will be applied automatically when your Steam client is restarted. Updates to Serious Sam HD: The First Encounter have been released.